Myrtle Sarrosa is the perfect example of a multi-hyphenate. She's an actress, a singer-songwriter, a cosplayer extraordinaire, an inspiring content creator, and an A-list gamer and streamer for over 14 years.
In the last, the gaming world, Myrtle is considered as one of the women who is currently making waves in the industry.
Last year, she became the first awardee for the TikTok Award in Gaming – a testament that women can also empower the gaming space. She was also the champion in the Apex Legends Mobile Showmatch and was able to create music for popular game IPs like Call of Duty Mobile and Call of Duty Warzone 2.
Of the TikTok award, she says: "I’m just grateful that the universe has guided me into a career in gaming and to be able to connect with people through games. It is something that I really love doing and so I feel nothing but gratitude to all those people who have inspired me, most especially during the pandemic, and to everyone who has helped me in my journey as a content creator.
"Every day, I am just grateful that I have the amazing opportunity to create content for my favorite games such as Call of Duty, MIR 4 and MIR M, Ragnarok, and League of Legends."
She is also currently nominated as the Best Gaming Content Creator and Top Esports Cosplayer in the Philippine Esports Awards 2022 and the Best Cosplayer for VP Choice Awards 2022.
This year, she achieved another milestone as the very first content creator to launch her own Fan Token together with WeMade Entertainment. And come March 23rd, she will be at the premiere international conference The Game Developers Conference or the GDC in San Francisco to speak in front of the world’s leading game developers.
She truly represents women in gaming like no other.
But did you know that gaming was just a hobby for her before. She says she didn't see herself transitioning into a full-time gamer until the pandemic happened. She found a way to merge cosplay, streaming, and gaming into a creative and enjoyable and money-earning pursuit.
"Gaming has always just been a hobby for me that I did to have fun," she recalls. "Growing up, I’ve always enjoyed playing games like Pokemon, Harvestmoon, and Ragnarok online.
"However, during the pandemic, it unexpectedly became my way to connect with others and make new friends. Through cosplay, I am able to bring to life my favorite characters and many of my communities’ favorite characters. And through streaming, I am able to have the opportunity to share my gaming experiences to others and have fun with them.
"My heart feels full whenever I read messages from people telling me that I helped them go through tough times with my live streams, highlight videos, and cosplay contents. I realized that gaming really connects people in so many amazing ways and it gave me a new purpose that inspired me to make the transition."
Gaming has not only taken her places. It also became an avenue for fruitful collaborations that push her creativity further.
"Last year, I got the chance to travel to London for the first time to play Warzone Mobile," Myrtle goes on. "It was such an exciting trip because we had the chance to be the first ones to play the game. We also worked hand-in-hand with the game developer Activision Blizzard who listened to our recommendations on how to improve the game. Learning more about what is happening behind the scenes and working closely with the game developers was truly an eye-opening experience.
"Oh! Another thing that I had a lot of fun with was having the opportunity to write two songs for Call of Duty. Being featured all over Asia was an exciting experience but I think the most exciting part of it was when I had the chance to really embrace my creativity and work hands on for both the music and the video."
Her biggest collab so far is with the WeMix Play Platform. Together, they introduce the first fan token, The Myrtle Token. So far, she is the first creator locally to have such.
Myrtle tells the back story of how it came about.
"Being recognized by a lot of the games that I have played was really fulfilling. One of the games that recognized me was the phenomenal blockchain game MIR 4 which was developed by WeMade and it got me the opportunity to be a part of their special series.
"After working with WeMade on several projects, we started collaborating to look for better ways to strengthen the relationship between creators and fans through innovations in blockchain technology. And since the Fan Token was designed to do just that, I decided to co-found it with them.
"So far, it has been a very successful venture with thousands of token holders since our launch two months ago."
This fan token and "how it connects gamers, creators and game developers to build a strong community with a joint blockchain economy" is what she's going to talk when she faced game developers from all over the world at the Game Developers Conference in San Francisco.
"It's definitely nerve-wracking," she says of her San Francisco mission. "As a gamer growing up, it also feels surreal to be able to attend such an amazing event surrounded by all of my favorite game developers. I’m just super excited to meet all of them because they truly are my heroes in gaming. And I’ll be forever grateful that I have been given this opportunity to be there as a guest speaker."
And since it's still the International Women's Month, we asked the empowered and hard-working lady gamer to impart some message to women like her.
"I would like to show some love and to celebrate all the women out there that are working hard. I’m really happy that here in the Philippines, we are creating an environment that embraces women in gaming.
"And I’m grateful that we have such a supportive community that advocates for positivity. Yes, there are still times when we get looked down upon. I myself actually still experience it sometimes. Let’s continue working together to eliminate that stigma in the gaming space and be confident about ourselves.
"Always keep in mind that we are not just women. We ARE women."
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